This course explores the principles and practice of sustainable development from the building and site to the city and region. This exploration takes place while considering national and global implications. Sustainability is NOT simply concerned with the natural environment. Instead, sustainable practices place equal weight on environmental preservation, economic feasibility, and social equity to achieve long-term viability. For the purposes of this course, sustainability is defined as multi-faceted, multi-sectoral, and multi-temporal.
Graphic medicine is a growing field that focuses on how visual communication can be used for public health purposes. Medical professionals and public health organizations have started using comics to communicate with stakeholders because the form's storytelling capabilities encourage empathy. Research has shown that patients and caregivers are more likely to pay attention to and understand information presented as a comic, rather than as an informational pamphlet.
The course provides a hands-on introduction to hardware prototyping with the Arduino platform. Arduinos are useful microcontrollers that support easy access to sensors, motors, lights, or other components. The class covers the use of tools, various sensors, and actuators, as well as an introduction to the programming of Arduinos. Some coding knowledge is beneficial, but the course itself does not require prior programming or prototyping experience. The class will not provide an in-depth technological breakdown to cover e.g.
Georgia Tech is not a”‘house of hunger.” Geographically, GT sits at an intersection of homelessness, food insecurity, and urban precarity, yet within the borders of the campus these issues often remain hidden. As we begin to move outward from our campus, into divided Atlanta, out to suburbia, we can begin to trace how global issues map onto the local community.
This course focuses on information and communication technology (ICT) design, adoption, and use as seen through the lens of global development. We will begin with studying the history of technological advancement, the global development discourse (from the 1940s to the present era), poverty as experienced, before we engage with the design thinking process. We will then shift our gaze to particular domains of global development, discuss important questions and concerns in these areas of work in the present day, before asking what all this means for us as local and global citizens.
How can we accelerate progress towards a more sustainable world? How do we create sustainable systems for the 21st century? This course discusses how to employ a systems framework to advance sustainability at multiple scales, including a community, a region, a supply chain, a company, or an entire nation. The course considers sustainability from its theoretical foundations to its modern-day practice, incorporating environmental, economic, and social dimensions.
This short course reviews the basics of Asset-Based Community Development (ABCD) - working with communities based on their assets, or strengths - and then introduces participatory facilitation methods that can be used to implement ABCD with diverse stakeholders. These methods can be used by students and professionals alike to create truly equitable and participatory environments, whether that be in academic project work, in the community/field, or in their professional spaces.
“In-Humanity: Cruelty/Literature/Media” is broken up into various categories of violence (war, massacre, genocide, ecological collapse) via literature, diverse media, and policy. We’ll be reading a novel, a graphic novel, short stories, and excerpts from theoretical texts, as well as looking at photographs and videos to investigate both historical and contemporary conflicts and upheavals.
This course focuses on current conversation surrounding disasters, calamities, and apocalyptic events, both in real life and fictional contexts, moving from the context of global perspectives on the end of the world to local efforts to mitigate apocalyptic events.
Engineering psychology uses scientific knowledge about the perceptual, cognitive, and behavioral capabilities of humans to specify the design and use of human-machine systems (such as equipment, environments, tasks, jobs, and systems) for productive, safe, comfortable, and effective human use. In this course, you’ll learn about the capabilities and limitations of humans and how this knowledge informs engineering design principles of displays, controls, physical environments, human error, and automation.