Prototyping is the activity of creating partial models of an artifact or system. It is foundational to design and engineering. There are three features of prototyping: 1) the models are incomplete 2) the models are used for communicating or testing ideas 3) the process is iterative, lessons learned from a prototype are implemented in the next prototype, gradually increasing the fidelity of the model.
This course seeks to engage graduate students from across Georgia Tech in exploring what Atlanta looks like through civic data. Today, data on the city of Atlanta are increasingly available. Micro and macro changes in the makeup of local neighborhoods can be tracked through demolition and construction permits, tax records, and community surveys, among other sources; all of which might be easily downloaded by anyone with an internet connection. But data can be available, without necessarily being accessible.
Health, Community & Universal Design: A Focus on Neighborhood Farmers Markets
This course provides an introduction to universal design focusing on the implications of ability on the usability of places, products, and systems for all individuals, using community-driven methods. Students will be working in partnership with the GA Farmer's Market Association to specifically address universal design through the lens of health and well-being.
Prototypes are typically thought of as nearly complete products or technologies which are used to conduct system, alpha or beta testing near the end of a development process. This course is designed to expand on the idea of prototyping and teach how to employ a variety of tools as methods to inspire, contextualize, evaluate and inform any phase of any research or development activity.
GT faculty are working on a range of ongoing and exploratory humanitarian research topics. The purpose of this course is to introduce students to this research and get them involved to help advance the work. The studio class is team-based and students will work with GT faculty, other university faculty, NGOs and others depending on project needs.
Vertically Integrated Project: Civic Data and Design
The purpose of this course is to research and develop information, communication, and media systems to address regional civic issues, using techniques from design, computing, and social sciences, in collaboration with government and community partners. These systems will have real-world impact, and promote social sustainability, equity, and justice.
How do you know what a user wants to see on a wearable display, whether an app feature is being used, whether a clickable button is better than a swipe, or whether a person who is blind can use your physical product? Research methods for HCI allow you to investigate such questions and develop evidence to inform design decisions. In this course, you will learn about common methods employed in user-centered and evidence-based design. You will also learn how to choose methods, plan studies, and perform research that is inclusive of users with a range of abilities.
This course is part of the Vertically Integrated Projects program, where students get credit for working on ongoing projects over multiple semesters. As part of the Bee-SNAP team, students will design devices and computational approaches to study bees in urban habitats. Predictions and models developed using these approaches will be validated with biological field studies. Bees are important pollinators and efficient pollination is critical to our food supply. Should bees become threatened in urban areas, food security could be at risk.
While recycling is a time-honored tradition of the environmentally-conscious, an equally powerful way to build sustainable communities is by learning to reuse and repair damaged materials. Maker culture, a version of DIY culture that delights in creation and repair, offers a model for sustainability. In this case study, follow the adventures of GT student Buzz as he sets out to repair his bike using two Georgia Tech Maker Spaces: The Starter Bikes bike repair cooperative, and the Invention Studio. By learning how to restore his bike, Buzz empowers himself to live a sustainable life in another important way: as a bike commuter. Read on to consider the intersections of maker culture and sustainable transportation.
This tool was contributed by Arkadeep Kumar, Bob Myers, and Bethany Jacobs.
Starting a community garden in an abandoned vacant lot is a good way to address blight in a neighborhood. This project builds on the dataset of Westside Atlanta property surveys and walks the students through the process of starting a community garden to selling its produce on farmers markets. It emphasizes the social aspect of community building and the importance of buying local.