Collaborative Problem-Solving

Collaborative Problem-Solving

Collaborative problem-solving (CPS) simply means that multiple stakeholders agree to work together to address community concerns. The CPS model provides a systematic approach for communities to build partnerships with other stakeholders as they address their challenges.

The Rhetorics and Poetics of Dirt

This course asks students to examine what we talk about when we talk about “dirt,” and how do the things we communicate about dirt change its presence in our lives. The major assignments facilitate learning goals through four units: dirt vs. soil, earthworks, dirt stories, and trendy dirt. The primary texts in this course will largely deal with a North American perspective on dirt. We will engage with American film (ex: Grapes of Wrath, Waterworld, Noma, Interstellar, The Martian, the Mad Max megaverse), and contemporary American literature.

Sustainability, Technology, and Policy

This course - taught on the Pacific Program - will develop a theoretical understanding of sustainability, from a bottom-up perspective that considers ecological outcomes as a function of human institutions. It begins with defining and understanding the tragedy of the commons, and develops an understanding of why we might not be doomed to this tragedy. While exploring broad themes in environmental ethics, philosophy, and management, it will explore cases in the Pacific context, and will include a service-learning project in Fiji.

Scientific Foundations of Health

This section of Scientific Foundations of Health will focus on community interactions to promote a more healthy, sustainable future.  Projects will focus on bringing awareness and developing both short, and long-term solutions to health issues impacting the Georgia Tech and Greater Atlanta community.

Architecture Design Studio I

In partnership with The Pride School Atlanta, this course explores advocacy through the design of space at three scales of architecture (in this case, as the design of building): interior space, the building, and the landscape. Can architects re-imagine the future of educational spaces and social equity by placing attention to the bidirectional relationships of space and behavior within the context of gender equality and human rights? Can advocacy become a mainstream practice, a political voice, for architects?

Virtually Remaking Cities

In addressing their sustainability agenda through design and construction, cities are subject to unique challenges, which requires effective exchange of knowledge and subject matter expertise among distributed project teams. At the same time, design and construction projects are dynamic and uncertain, requiring considerable coordination, communication and leadership to execute. Executing such projects in a virtual environment can offer many advantages and facilitate the design efforts. Yet, coordination, communication and leadership become increasingly difficult.

Foundations of Bioethics

Students will not only learn about the ethical dilemmas in our community, but develop measures and actions to alleviate such. They could make a lasting impact on the community and learn the values of life long service.

Collaborative Design

Collaborative Design is a course focused on inquiry-based learning in a project-based environment. Student teams will learn to work together creatively, in a hands-on environment, with emerging technologies to design innovative products or services. The course aims to teach design thinking as an approach that can be used to consider issues and resolve problems more broadly, and promote self-directed learning that can be applied inside and outside the classroom.

GT 2000

Transfer students will start their Georgia Tech experience on the right foot with this GT 2000 seminar which covers topics critical to a transfer student’s success. And, through activities and field trips you will also learn the fundamentals of how to shape and be part of a sustainable community. 

Collaborative Design

Collaborative Design is a course focused on inquiry-based learning in a project-based environment. Student teams will learn to work together creatively, in a hands-on environment, with emerging technologies to design innovative products or services. The course aims to teach design thinking as an approach that can be used to consider issues and resolve problems more broadly, and promote self-directed learning that can be applied inside and outside the classroom.

Pages